And streamlining it was a surprise challenge

  • As part of the original Wrath of the Lich King team, Birmingham and Zierhut are committed to the advancement of World of Warcraft as they are well-versed WOTLK Classic Gold. The two developers discussed the most difficult parts of reviving Wrath of the Lich King and also discussed the future of World of Warcraft Classic.

    One of the biggest challenges to overcome for Wrath of the Lich King Classic comes from the programming. Consolidating the data from Classic, Wrath of the Lich King, and selling World of Warcraft into a unique experience is a challenging task. According to Birmingham it is necessary to import the data of Vanilla World of Warcraft, Burning Crusade, and Wrath of the Lich King and aligning it to the past and present Classic and retail World of Warcraft versions.

    "We're facing six different version formats and trying to make sure the modifications that occur in one version are accurately recorded in the right place in the version we will release later. This is a dilemma we're tackling by making notes of the changes as well as considering which versions make an ideal sense to utilize."

    According to Birmingham Birmingham, the game's World of Warcraft maps are among the most challenging components to convert. "[The World Mapsystem] changed drastically in various patches" the author said "We built all these systems, then afterwards, we tweaked them to make them more unified." The data that comes from the maps of various eras in World of Warcraft are all different, and streamlining it was a surprise challenge.

    Likewise, spells have been reformatted and formatted numerous times over time and, ironically enough, Zierhut was the one to do most of the spell script formatting for the retail version of World of Warcraft in the past. "And we'll need do it all over again!" he lamented.

    "Now there's an update to the Lich King version that never got corrected." Wrath of the Lich King was the first instance of abilities having distinct spell scripts associated with various difficulties of spells buy WOTLK Classic Gold, but the ever-growing complexity of the Warcraft engine meant that the code had to be re-written to function in conjunction with Warcraft's game engine.