I mained glad once the game came out.

  • The higher your position, the less points you get from aion classic kinah murdering low positions, and the more things they get for killing you. You get bonuses for being a higher rank though like transformations, and accessibility to better gear. PvP has so much purpose, there's always a reason to kill the enemy.

    -Crafting in this match is really simplistic, but I have as much fun with it. It's simple to understand what is beneficial, and it enriches the PvP encounter by forcing you from the shit.

    -Community is inherently poisonous because of the nature of war. This isn't a game that breeds friendship between factions. Players getting possessed out in the field is going to be upset if you don't display face to give a hand. Imagine being in the army and hiding in a trench that the entire warfare instead of taking a few shots.

    I mean... you can read the answers on your questions in the beneficial and enlightening articles you mention. The professionals of the game would be that it has probably the best tab target battle, excellent PVE and PVP (best PVP in my view ), classes feel right along with the feeling of development (visual and power-wise) is awesome. The disadvantages are that it's quite grindy and some areas turn into zerg fests. However, if you are into open world pvp that shouldn't disturb you much. Other than that... you've got wings and can fly (about a big-ass sunlight in the space, or so called Abyss, how cool is that).

    Aion is my favourite MMORPG ever and if Gameforge brings a classic version to EU I will probably be paying any price for it. As it stands outside, I won't be playing NA as the battle is very ping-reliant and that I take pleasure in the scout courses the most (Ranger and Assassin).

    I mean the biggest pro and con is that is a classic server. It's a game published in a period of time where people had different expectations from their mmos. However, in addition, it has its shortcomings from that. People will be banking on having a classic encounter, but it be different because the player base is different. See how min/maxed the raiding scene turned into in wow. On KR at least, there is a massive botting problem since the developed scripts for it still work. At the same time, Ncsoft definitely didn't help it using its monetization changes. Someone can make thousands of accounts for bots and do not pay a penny with an hour long free trial. They also introduced a battlepass with an additional paid option for 25 bucks that give things that can help you with progression.

    I mained glad once the game came out. Glad excels at AoE and knockdowns, among their DP skills is the AoE knockdown so that they aren't poor for group pvp, or fort sieges, they are sometimes quite useful tactically. The extendable weapons are 100 percent the objective. They will raise your reach a fair piece, which makes it so much more difficult to kite you. Though I was able to acquire lannok's, that was extendable but not as great. If I'm recalling correctly too, bakarma's spear doesn't have atk speed on it, and they didn't allow weapon combining until 1.9 (memory is demanding of releases, but euro aion classic buy kinah fairly sure that is true ) so it may feel rather slow in comparison to your previous weapon, which will probably have atk speed.