OSRS Fire Cape

  • In addition, it is a detriment to osrs buy gold goal. The issue is whether we will get a new design for wilderness within BH worlds or the old one. This raises another issue: The current activities that occur in the wilderness aren't permitted. What is their choice and what effect will it have on the wilderness?

    Personally, I would relocate all minigames (Clan Wars FOG Sealing off Deamonhiem Defender of Varrock and Sealing off Deamonhiem), but the three quests make it very difficult. Defender of Varrock, as well as the Summer questline both have significant portions in the wild. If the quests are to remain, it is recommended to complete the quest. What do I mean by that? This means that you will be on your feet alone once you have met the quest start point and entered the wilderness as part he defender varrack story. This could alter the quest slightly, but it won't alter the quest in any way.

    Green Dragons, armoured Zombies and Chaos Ele should all be maintained the same. The most effective place to train should be a bit dangerous. The Corporeal creature is an interesting point. Although I can imagine it being fun to have barrage runners enter the cave, its boss mechanic is unique to RS in the fact that you will be banking lots due to its high risk nature. The entrance might be more appealing, as it is located just over the level 20 (telecut off point).

    Summoning presents an issue. It is a good idea to be able to drop everything at once, just as other items in RS. The limitation on pouches is strange in the world of pvp. There is no way to solve this problem. Perhaps the best option is to leave it as "pouchin invent, combat is over"

    My final and most important point, do not have pvp wilderness worlds. Never. The excitement of being out in the wild allowed me to do one thing that pvp or the bh worlds can't: it was the most efficient approach to this aspect I have ever seen in any other game.

    Pvp meeting pve players. Although it was not required, non-pvpers could to to participate in pvp games for rewards. My above point for the quests is that every player should have access to that kind of content, but making some worlds "safe" defeats the point completely. This is what I am most worried about. A safe world where there are no threats to the world is not what runescape 2007 gold game was designed for.